9 SDL http://www.libsdl.org/download-1.2.php
10 SDL_image http://www.libsdl.org/projects/SDL_image/
11 SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
12 SDL_ttf http://www.libsdl.org/projects/SDL_ttf/
15 Under Unix, Linux, and OSX, simply run
19 Under Windows, build using the provided Visual Studio solution.
21 The executables will be copied to the base directory. By default, an
22 uninstalled build may be executed in place.
27 The game searches for game assets in the following three places, in
28 this order. If the game is to be installed globally, at least one of
31 1) The directory specified on the command line.
33 2) The directory given by the NEVERBALL_DATA environment variable.
35 3) The directory given by the CONFIG_DATA variable defined in config.h
37 A normal Linux installation would probably copy the data directory to
38 "/usr/local/games/neverball/" and change the CONFIG_DATA variable to
41 A normal Windows installation would simply copy the entire game
42 directory to "C:\Program Files\Neverball" and leave the CONFIG_DATA
43 variable to its default value "./data".
48 The dist directory contains some miscellaneous files:
54 Contact: <robert.kooima@gmail.com>