9 SDL http://www.libsdl.org/download-1.2.php
10 SDL_image http://www.libsdl.org/projects/SDL_image/
11 SDL_mixer http://www.libsdl.org/projects/SDL_mixer/
12 SDL_ttf http://www.libsdl.org/projects/SDL_ttf/
14 Under Unix, Linux, and OSX, simply run
18 Under Windows, build using the provided Visual Studio solution.
20 By default, an uninstalled build may be executed in place.
25 The game searches for game assets in the following three places, in
26 this order. If the game is to be installed globally, at least one of
29 1. The directory specified as argument to '--data' (or '-d') option
32 2. The directory given by the NEVERBALL_DATA environment variable.
34 3. The directory given by the CONFIG_DATA variable defined in
38 A normal Linux installation would probably copy the data directory to
39 "/usr/local/games/neverball/" and change the CONFIG_DATA variable to
42 A normal Windows installation would simply copy the entire game
43 directory to "C:\Program Files\Neverball" and leave the CONFIG_DATA
44 variable to its default value "./data".
49 The dist directory contains some miscellaneous files:
55 Contact: <robert.kooima@gmail.com>