Upload 2.0.2
[physicsfs] / lzma / CS / 7zip / Compress / LzmaAlone / Properties / Resources.cs
diff --git a/lzma/CS/7zip/Compress/LzmaAlone/Properties/Resources.cs b/lzma/CS/7zip/Compress/LzmaAlone/Properties/Resources.cs
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+//------------------------------------------------------------------------------
+// <autogenerated>
+//     This code was generated by a tool.
+//     Runtime Version:2.0.40607.42
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </autogenerated>
+//------------------------------------------------------------------------------
+
+namespace LzmaAlone.Properties
+{
+       using System;
+       using System.IO;
+       using System.Resources;
+
+       /// <summary>
+       ///    A strongly-typed resource class, for looking up localized strings, etc.
+       /// </summary>
+       // This class was auto-generated by the Strongly Typed Resource Builder
+       // class via a tool like ResGen or Visual Studio.NET.
+       // To add or remove a member, edit your .ResX file then rerun ResGen
+       // with the /str option, or rebuild your VS project.
+       class Resources
+       {
+
+               private static System.Resources.ResourceManager _resMgr;
+
+               private static System.Globalization.CultureInfo _resCulture;
+
+               /*FamANDAssem*/
+               internal Resources()
+               {
+               }
+
+               /// <summary>
+               ///    Returns the cached ResourceManager instance used by this class.
+               /// </summary>
+               [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
+               public static System.Resources.ResourceManager ResourceManager
+               {
+                       get
+                       {
+                               if ((_resMgr == null))
+                               {
+                                       System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Resources", typeof(Resources).Assembly);
+                                       _resMgr = temp;
+                               }
+                               return _resMgr;
+                       }
+               }
+
+               /// <summary>
+               ///    Overrides the current thread's CurrentUICulture property for all
+               ///    resource lookups using this strongly typed resource class.
+               /// </summary>
+               [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
+               public static System.Globalization.CultureInfo Culture
+               {
+                       get
+                       {
+                               return _resCulture;
+                       }
+                       set
+                       {
+                               _resCulture = value;
+                       }
+               }
+       }
+}