--- /dev/null
+/*
+Mancala - A Historical Board Game
+Copyright (C) 2009-2010 A.H.M.Mahfuzur Rahman 65mahfuz90@gmail.com
+Copyright (c) 2010 Reto Zingg g.d0b3rm4n@gmail.com
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of
+the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef STONE_H
+#define STONE_H
+
+#include <QtSvg/QGraphicsSvgItem>
+
+
+class GameInfo;
+class ThemeManager;
+class Board;
+
+class Stone : public QGraphicsSvgItem{
+ Q_OBJECT
+ public:
+
+ Stone(int index, GameInfo* gameInfo, ThemeManager* theme, QGraphicsSvgItem *parent);
+ void initialSetup();
+
+ void setSize(QSizeF size){ m_size = size;}
+
+ QSizeF size() const{ return m_size;}
+ int index() const{ return m_index;}
+
+ void animateStones(QPointF);
+ void setPosition(qreal x, qreal y);
+
+ signals:
+ void nothing();
+
+
+ protected:
+
+ private:
+
+ int m_index;
+ QSizeF m_size;
+ QPointF m_pos;
+ Board* m_board;
+
+ ThemeManager *m_themeManager;
+ GameInfo *m_gameInfo;
+};
+
+#endif // STONE_H