--- /dev/null
+/*
+ * BeOS platform-dependent support routines for PhysicsFS.
+ *
+ * Please see the file LICENSE.txt in the source's root directory.
+ *
+ * This file written by Ryan C. Gordon.
+ */
+
+#define __PHYSICSFS_INTERNAL__
+#include "physfs_platforms.h"
+
+#ifdef PHYSFS_PLATFORM_BEOS
+
+#ifdef PHYSFS_PLATFORM_HAIKU
+#include <os/kernel/OS.h>
+#include <os/app/Roster.h>
+#include <os/storage/Volume.h>
+#include <os/storage/VolumeRoster.h>
+#include <os/storage/Directory.h>
+#include <os/storage/Entry.h>
+#include <os/storage/Path.h>
+#include <os/kernel/fs_info.h>
+#include <os/device/scsi.h>
+#include <os/support/Locker.h>
+#else
+#include <be/kernel/OS.h>
+#include <be/app/Roster.h>
+#include <be/storage/Volume.h>
+#include <be/storage/VolumeRoster.h>
+#include <be/storage/Directory.h>
+#include <be/storage/Entry.h>
+#include <be/storage/Path.h>
+#include <be/kernel/fs_info.h>
+#include <be/device/scsi.h>
+#include <be/support/Locker.h>
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+
+#include "physfs_internal.h"
+
+
+int __PHYSFS_platformInit(void)
+{
+ return(1); /* always succeed. */
+} /* __PHYSFS_platformInit */
+
+
+int __PHYSFS_platformDeinit(void)
+{
+ return(1); /* always succeed. */
+} /* __PHYSFS_platformDeinit */
+
+
+static char *getMountPoint(const char *devname)
+{
+ BVolumeRoster mounts;
+ BVolume vol;
+
+ mounts.Rewind();
+ while (mounts.GetNextVolume(&vol) == B_NO_ERROR)
+ {
+ fs_info fsinfo;
+ fs_stat_dev(vol.Device(), &fsinfo);
+ if (strcmp(devname, fsinfo.device_name) == 0)
+ {
+ //char buf[B_FILE_NAME_LENGTH];
+ BDirectory directory;
+ BEntry entry;
+ BPath path;
+ status_t rc;
+ rc = vol.GetRootDirectory(&directory);
+ BAIL_IF_MACRO(rc < B_OK, strerror(rc), NULL);
+ rc = directory.GetEntry(&entry);
+ BAIL_IF_MACRO(rc < B_OK, strerror(rc), NULL);
+ rc = entry.GetPath(&path);
+ BAIL_IF_MACRO(rc < B_OK, strerror(rc), NULL);
+ const char *str = path.Path();
+ BAIL_IF_MACRO(str == NULL, ERR_OS_ERROR, NULL); /* ?! */
+ char *retval = (char *) allocator.Malloc(strlen(str) + 1);
+ BAIL_IF_MACRO(retval == NULL, ERR_OUT_OF_MEMORY, NULL);
+ strcpy(retval, str);
+ return(retval);
+ } /* if */
+ } /* while */
+
+ return(NULL);
+} /* getMountPoint */
+
+
+ /*
+ * This function is lifted from Simple Directmedia Layer (SDL):
+ * http://www.libsdl.org/
+ */
+static void tryDir(const char *d, PHYSFS_StringCallback callback, void *data)
+{
+ BDirectory dir;
+ dir.SetTo(d);
+ if (dir.InitCheck() != B_NO_ERROR)
+ return;
+
+ dir.Rewind();
+ BEntry entry;
+ while (dir.GetNextEntry(&entry) >= 0)
+ {
+ BPath path;
+ const char *name;
+ entry_ref e;
+
+ if (entry.GetPath(&path) != B_NO_ERROR)
+ continue;
+
+ name = path.Path();
+
+ if (entry.GetRef(&e) != B_NO_ERROR)
+ continue;
+
+ if (entry.IsDirectory())
+ {
+ if (strcmp(e.name, "floppy") != 0)
+ tryDir(name, callback, data);
+ } /* if */
+
+ else
+ {
+ bool add_it = false;
+ int devfd;
+ device_geometry g;
+
+ if (strcmp(e.name, "raw") == 0) /* ignore partitions. */
+ {
+ int devfd = open(name, O_RDONLY);
+ if (devfd >= 0)
+ {
+ if (ioctl(devfd, B_GET_GEOMETRY, &g, sizeof(g)) >= 0)
+ {
+ if (g.device_type == B_CD)
+ {
+ char *mntpnt = getMountPoint(name);
+ if (mntpnt != NULL)
+ {
+ callback(data, mntpnt);
+ allocator.Free(mntpnt); /* !!! FIXME: lose this malloc! */
+ } /* if */
+ } /* if */
+ } /* if */
+ } /* if */
+ } /* if */
+
+ close(devfd);
+ } /* else */
+ } /* while */
+} /* tryDir */
+
+
+void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data)
+{
+ tryDir("/dev/disk", cb, data);
+} /* __PHYSFS_platformDetectAvailableCDs */
+
+
+static team_id getTeamID(void)
+{
+ thread_info info;
+ thread_id tid = find_thread(NULL);
+ get_thread_info(tid, &info);
+ return(info.team);
+} /* getTeamID */
+
+
+char *__PHYSFS_platformCalcBaseDir(const char *argv0)
+{
+ image_info info;
+ int32 cookie = 0;
+
+ while (get_next_image_info(0, &cookie, &info) == B_OK) {
+ if (info.type == B_APP_IMAGE)
+ break;
+ }
+
+ BEntry entry(info.name, true);
+ BPath path;
+ status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
+ assert(rc == B_OK);
+ rc = path.GetParent(&path); /* chop filename, keep directory. */
+ assert(rc == B_OK);
+ const char *str = path.Path();
+ assert(str != NULL);
+ char *retval = (char *) allocator.Malloc(strlen(str) + 1);
+ BAIL_IF_MACRO(retval == NULL, ERR_OUT_OF_MEMORY, NULL);
+ strcpy(retval, str);
+ return(retval);
+} /* __PHYSFS_platformCalcBaseDir */
+
+
+PHYSFS_uint64 __PHYSFS_platformGetThreadID(void)
+{
+ return((PHYSFS_uint64) find_thread(NULL));
+} /* __PHYSFS_platformGetThreadID */
+
+
+char *__PHYSFS_platformRealPath(const char *path)
+{
+ BPath normalized(path, NULL, true); /* force normalization of path. */
+ const char *resolved_path = normalized.Path();
+ BAIL_IF_MACRO(resolved_path == NULL, ERR_NO_SUCH_FILE, NULL);
+ char *retval = (char *) allocator.Malloc(strlen(resolved_path) + 1);
+ BAIL_IF_MACRO(retval == NULL, ERR_OUT_OF_MEMORY, NULL);
+ strcpy(retval, resolved_path);
+ return(retval);
+} /* __PHYSFS_platformRealPath */
+
+
+char *__PHYSFS_platformCurrentDir(void)
+{
+ return(__PHYSFS_platformRealPath(".")); /* let BPath sort it out. */
+} /* __PHYSFS_platformCurrentDir */
+
+
+void *__PHYSFS_platformCreateMutex(void)
+{
+ return(new BLocker("PhysicsFS lock", true));
+} /* __PHYSFS_platformCreateMutex */
+
+
+void __PHYSFS_platformDestroyMutex(void *mutex)
+{
+ delete ((BLocker *) mutex);
+} /* __PHYSFS_platformDestroyMutex */
+
+
+int __PHYSFS_platformGrabMutex(void *mutex)
+{
+ return ((BLocker *) mutex)->Lock() ? 1 : 0;
+} /* __PHYSFS_platformGrabMutex */
+
+
+void __PHYSFS_platformReleaseMutex(void *mutex)
+{
+ ((BLocker *) mutex)->Unlock();
+} /* __PHYSFS_platformReleaseMutex */
+
+
+int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a)
+{
+ return(0); /* just use malloc() and friends. */
+} /* __PHYSFS_platformSetDefaultAllocator */
+
+#endif /* PHYSFS_PLATFORM_BEOS */
+
+/* end of beos.cpp ... */
+