if (pixbuf == NULL)
g_error ("Unable to load pixbuf\n");
- actor = clutter_texture_new_from_pixbuf (pixbuf);
+ actor = gtk_clutter_texture_new_from_pixbuf (pixbuf);
app->hand = actor;
clutter_group_add (CLUTTER_GROUP (app->stage), actor);
clutter_actor_get_size (actor, &width, &height);